Ronin 161

What's that?

A short film created almost entirely in Unreal Engine 5, using the various tools offered by Epic Games such as Reality Capture, MetaHuman and Quixel.

What did we do?

From scripting, video shooting, art direction to everything in 3D including motion capture with the dancer, we've actually done it all! We scanned a bunch of Paris’s props as well to get more authentic details.

What did we use?

Unreal Engine, Quixel Megascans, C4D, Marvelous Designer, MetaHuman, Xsens, Resolve, Adobe Suite, Reality Capture...

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portrait mode!